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Establish Ante, which forms the basis of betting increments and Bluff penalties.
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Based on standard 5-card Draw poker rules. Of course, cheats that are caught are likely to pay a stiff price. This is opposed by the other players observing with Wisdom (Perception). It involves players using Dex (Sleight of Hand) to control the deal or palming a card to win the hand and is more difficult to do if the cheat is not the dealer. This is a very risky but potentially rewarding move. Because bluffing is a social skill I did not want it to overshadow the players' actual attempts at bluffing during card play so the results are more about getting other players to commit more money to a pot than influencing the hand.įinally we have the cheats. This roll is straight up against standard DCs.Ĭha (Deception) and Wis (Insight) are used as their Passive scores to show the use of bluffs and seeing through bluffs throughout the game. It determines how potentially powerful a hand will be and to a smaller degree a potential reduction in financial risk. Int (Playing Cards) is very powerful as it shows knowledge and experience with playing cards. I also wanted rolling to be minimal so generally, unless there's a lot of cheating going on, there's only one roll at the start of every hand. Essentially this meant finding a way of providing advantages/disadvantages to players based on a few key poker-related skills.
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I was thinking about running a high stakes card game (poker) in an upcoming D&D session and wanted to find a way to actually have the players play poker but augment it with their characters' abilities.
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